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General Play Notes Paladin Archmage Merchant Thief
Changes from Beta 3 GOD CHANGES Fenrir's wolves now have 6 offence and 7 defence, up from 5 offence and 6 defence (no price change) Fenrir's offence and defence bonuses have been increased to 15%...
Changes from Age 1 ATTACKING AND MILITARY CHANGES You now find an item when successfully attacking about 75% of the time. In the past, items were found on about 50% of successful invasions. GOD...
Age 3 was titled 'Rising from the Ashes' and began at midnight on Saturday, March 1, 2008. Changes From Age 2 HERO CHANGES Paladin heroes provide their city with defence even if they are not at...
Age 4 was titled 'The Unending Storm' and is set to begin at 12:00 AM, Friday, May 30, 2008. Changes From Age 3 HERO CHANGES Strength and Vitality now increase offence and defence by slightly less...
Age 5 is titled 'Knowledge is Power' and is set to begin at 12:00 AM, Thursday August 28th, 2008/ Changes From Age 4 HERO CHANGES The Paladin's 4th attribute (Wielding) has been increased in...
Age 6 is titled 'Balance of Power'. It will begin at 12 AM, Wednesday, November 26, 2008. Changes from Age 5. Hero Changes Archmages now act as triple their level when casting spells (instead of...
Age 7 was called 'Lurking Ambitions', and will begin at 12 AM on Tuesday, February 24th, 2008. Changes from Age 6. Hero Changes Archmages now act as triple their level rather than double their...
Age 8 was called 'Sanguine Dreams' and ran from 12 AM on Monday, May 25th, 2009, until 12 AM on Monday, August 17th, 2009. Changes from Age 7 Miscellaneous Changes There are 20 kingdoms this age...
Age 9 is called 'Quietly in the Night' and will begin at 12 AM on Tuesday, August 18th, 2009. Changes from Age 8 Miscellaneous tweaks: Guardians of Light, Warriors of Light, and Alchemists all...
General Play Notes Paladin Archmage Merchant Thief
Changes from Beta 0 Fixed a few more bugs of course, and I will post in the appropriate bugs forum topics The statistics advisor has been fleshed out some more (it now has exploration and...
Changes from Beta 1 EQUIPMENT CHANGES Caps and Light Armor now on average have better modifiers than Helmets and Heavy Armor (similar to how Staves had better modifiers than Swords last age) Items...
Beta 3 was a mini-age that lasted roughly a month. Multiplaying was permitted this age. There were no changes between Beta 2 and Beta 3.
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FAQ
How can/do I edit pages? Read THIS by Arvee. Might help a little. What can I do if I repeatedly get hit by the same guy? Stop attacking and build defense. You may add attribute points to your...
General Play Notes Paladin Archmage Merchant Thief
Strength and Vitality 7*[stat]1.62 Economics Silver income = 125*[economics]1.22 Knowledge Research Points = [stat]1.8 Building Construction Costs Silver cost = [land]*3+500 Lumber cost =...
General Play Notes Farms are one of your best friends. Use them well, and they will serve you well. Not only in keeping your villagers and soldiers fed, but providing a powerful income. Hunters...
General Play Notes Paladin Archmage Merchant Thief
General Play Notes Paladin Archmage With Frigg's increased Population, Villager Growth rate and her small (Yet useful) defensive bonus, it makes her an ideal Archmage. To get to her fullest...
This is the updated god and God Troop list for Age 3 - Rising from the Ashes. Aesir All Aesir gods recieve the following bonuses in addition to their god specific bonuses: 10% battle casualty...
This is the updated god and God Troop list for Age 4 - The Unending Storm. Aesir All Aesir gods recieve the following bonuses in addition to their god specific bonuses: 10% battle casualty...
This is the updated god and God Troop list for Age 5 - Knowledge is Power. Aesir All Aesir gods recieve the following bonuses in addition to their god specific bonuses: 10% battle casualty...
This is the updated god and God Troop list for Age 6 - Balance of Power. Aesir All Aesir gods recieve the following bonuses in addition to their god specific bonuses: 10% battle casualty...
This is the updated god and God Troop list for Age 7 - Lurking Ambitions. Aesir All Aesir gods recieve the following bonuses in addition to their god specific bonuses: 10% battle casualty...
This is the updated god and God Troop list for Age 8 - Sanguine Dreams. Note: Trying something new for this list. Items in red text have either gone up in price, or decreased in value since the...
This is the updated god and God Troop list for Age 9 - Quietly in the Night. Items in red text have either gone up in price, or decreased in value since the previous age. Items in green text have...
This is the updated god and God Troop list for Age 9 - Quietly in the Night. Items in red text have either gone up in price, or decreased in value since the previous age. Items in green text have...
General Play Notes Paladin Archmage Merchant Thief
There are 4 hero types that the player can choose between in Norron. Heroes give you access to skills that you can upgrade with skill points. Skill points can either be found by your hero when...
If you are allowed to edit pages in this Site, simply click on edit button at the bottom of the page. This will open an editor with a toolbar pallette with options. To create a link to a new page,...
Join! Click below and enter the password 'norron' in order to become a member and start editing pages!
General Play Notes Type: Attacker only, not playable as an explorer. Goal: For the first 30 days, you want to try and get as many universities as possible. With an upper goal of 80% of your land....
General Play Notes Paladin Archmage Merchant Thief
Norron - This is what it's all about. Attack Calculator1 Footnotes 1. Note: Calculator has not been updated with Age 3 and newer changes
General Play Notes Paladin Archmage Merchant Thief
General Play Notes Paladin Archmage Merchant Thief
General Play Notes Paladin Archmage Merchant Thief
General Play Notes Paladin Archmage Merchant Thief
This is just a listing of the God pages for some of the previous rounds. I keep them for tracking some of the changes to the gods throughout the ages. No fancy editing here, folks! Gods - Age...
Class bonuses: - offensive casualties are reduced by 10% if your hero is sent on the invasion - defensive casualties are reduced by 25% if your hero is at home when your city is invaded - paladin...
This is a basic overview of the items you can get from completing various quests, mostly just a quick reference, since all the item stats are listed in the reward section for each corresponding...
This is the page that will probably see the most editing, and we want you to do that. For now, the quest list will be knicked from Sessrumnir, Elith in particular. Hopefully the formatting here,...
Research is a major element of Norron that is abosolutely necessary to invest in if you hope to finish well in the game. Research points (RPs) can be generated by building universities, or by...
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Once you have researched Mage Education and have trained your mages to a level you see fit, its probably a good idea to start casting spells with them. There are two spell casting categories, self...
Once you have researched Spy Education and have trained your spies to a level you see fit, you can either use them to run spy missions, or keep them at home to protect your city from enemy spies....
General Play Notes Paladin Archmage Merchant Thief
Quick Links Age 9 Changes Age 9 Gods Quests Quest Rewards Strategy FAQ Contact
Regular Troops Archers 600 silver, 200 ore 3 defense Swordsmen 600 silver, 200 ore 3 offense Spearmen 2000 silver, 500 ore 6 defense Horsemen 2000 silver, 200 ore 2 defense, 6...
Tyr
General Play Notes Paladin Archmage Merchant Thief
UPDATED FOR AGE 9 STRATEGY GUIDES SECTION CURRENTLY NEEDING HUGE INPUT ;) Welcome to WikiNorron! You shouldn't have any problems navigating the site through the menu below and the quick-links on...
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