Age 20
Age twenty is named 'Rising Heroes'
Changes from Age 19
Hero Changes
- Hero defence is now 50% effective when the hero is away.
- Paladin defence is now 75% effective when away
- Stat Formula Changes:
- Strength=STAT * (2+LVL) * 10
- Vitality=STAT * (2+LVL) * 12
- Knowledge=STAT * (2+ LVL) * 2.5
- Economics=STAT * (5+LVL) *15
- Wisdom=STAT * (2+LVL) * 0.01
- Thievery=STAT *(2+LVL) * 0.022
- Wielding=STAT *(2+LVL) * 0.004
- Starting Attributes
- Archmage
- Strength 2
- Vitality 3
- Knowledge 18
- Wisdom 20
- Merchant
- Strength 6
- Vitality 5
- Knowledge 12
- Economics 20
- Thief
- Strength 8
- Vitality 7
- Knowledge 8
- Thievery 20
- Paladin
- Strength 10
- Vitality 10
- Knowledge 3
- Wielding 20
God Changes
- Jotuns now have +15% Offensive
- Loki
- Spy return time is now 5 hours
- Loki's plunder is now doubled,
- Mimir
- Wizards have 8 OP, 6.5 DP. Cost 3,000 silver and 1,000 ore each. Every 400 wizards grants a +1% spell effectiveness bonus.
- -5% DP penalty returns.
- -5% OP penalty.
- Tyr
- GP bonus reduced to 0.5 per 1000 god power.
- Freya
- Draugar have 3 DP and 9 OP each.
- +10% OP, down from +20%
- +5% DP
- Fenrir
- God power changed to "wolves gain +.4 offence and defence per 1000 god power"
- Jorm
- Leviathans now start with 18 OP.
- Baldur
- Hringhorni now cost to 7,000 silver and 1,500 lumber each.
- Njord
- 7.5% improved quality on items per 1,000 god power.
- +100% resources found on exploration, up from +25%
- Njord now has +10% DP instead of +10% OP
- Frey
- Frey now has god specific quests providing him with superiors swords
General Changes
- -20% Offensive Casualties
- -20% Defensive Casualties on Down-hits
- items found have the quality found as if you had 20% more land
- Return times are now 8 hours
- Spy Return times are now 6 hours
- Research gained for Jotuns (except Mimir) from successful attacks is 750 per land gained
- Research gained for Non-Jotuns and Mimir from successful attacks is 375 per land gained
- Immortal troops receive casualties (at a 50% reduced rate) on failed attacks
- Spy and uphit limit removed
- To prevent spy farms, any spy attempt on targets with more than 1.5 times your land will create a report for mods to review
- Beyond 1000 land exploring sends defensive troops in place of villagers at the rate of 5+(current_land*0.01)^1.1 per acre explored
- Troops sent exploring will return in 9 hours
- Watch towers now provide an added +.5% OP per % of land covered and Academies .5% DP on top of their current bonus.
- Building cost formula is now silver = land * 2 + 750, lumber = land + 250
page revision: 4, last edited: 07 Jan 2013 04:51